Friday, April 29, 2016

4/29/201

Were half way finished with the new claw to do the racket ball challenge. Its just missing a motor and a gear.

Monday, April 25, 2016

4/25/2016

Finishing the tetrahedron challenge in rather late time, we are now continuing to catch up with the other teams by rebuilding our claw for the next challenge. Given a ball we must make our robot optimized for a new challenge goal of instead of a hook but lifting or holding the ball to the goal instead of a tetrahedron.

Friday, April 22, 2016

4/22/2016

We continue to work on the tetrahedron challenge on the autonomous setting. Our main problem currently is coding the claw of our robot repeatedly until success is made.

Monday, April 18, 2016

4/18/16


We are still trying to do the autonomous tetrahedron challenge. Due to the fact we have do not meet the 18 inch requirement we must start our claw all the way back.

Friday, April 15, 2016

4/15/16

We finally finished the tetrahedron challenge, but like always we have to turn our robot so it can do the challenge autonomously, and do modify our solid works model to fit our real version .

Monday, April 11, 2016

4/11/2016

Today we are fixing our coding and optimizing it for our vex clawbot, fixing the inverted or "reversed" controls. Supports have also been added to our claw. And creating a tetrahedron out of straws, pencils, and other utilities. We need at least three tetrahedrons. And for this week we shall be attempting the next few challenges right after the tetrahedron challenge is completed.

Friday, April 8, 2016

4/8/2016


For this week we have been adding a modified claw to our robot to perform the "tetrahedron" challenge. This challenge is accomplished by building a robot with a functioning claw and successfully attach three tetrahedrons to the stand.

Monday, April 4, 2016

4/4/16

This week we start a new challenge to modify our robot and make it so it'll be able to pick up three tetrahedrons and place then on a pipe object, we only get one minute to do our graded run.

Friday, April 1, 2016

4/1/2016

Today we finish our coding for our square bot, despite being a day late we could of finished faster if better communication was given and help on the turn cycles. Three loops around a obstacle